In this paper, a fast and robust multi-view lip localization algorithm in video is proposed. We consider lip localization as a binary classification problem, where a classifier is...
Yi Wu, Rui Ma, Wei Hu, Tao Wang, Yimin Zhang, Jian...
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
The existing DONet-based approach uses successfully a random gossip algorithm for scalable live video streaming. This pure mesh overlay network-based solution may lead to unaccept...
Changqiao Xu, Gabriel-Miro Muntean, Enda Fallon, X...
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
In this paper, we present an object-based coding scheme using three-dimensional shape-adaptive discrete wavelet transforms (SA-DWT). Rather than straightforward extension of 2D SA...