We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
View planning for three-dimensional (3D) reconstruction and inspection solves the problem of finding an efficient sequence of views allowing complete and high quality reconstructi...
Christoph Munkelt, Andreas Breitbarth, Gunther Not...
Robust integration of range images is an important task for building high-quality 3D models. Since range images, and in particular range maps from stereo vision, may have a substa...
A novel method is introduced to recognize and estimate the scale of time-varying human gestures. It exploits the changes in contours along spatio-temporal directions. Each contour...
Locating eyes in face images is an important step for automatic face analysis and recognition. In this paper, we present a novel approach for eye detection without finding the fa...