We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
This paper introduces a novel parallelised vision based intelligent controller for a Humanoid Robot system. This intelligent controller is simulated dynamically and its performance...
—Unknown protein sequences are often compared to a set of known sequences (a database scan) to detect functional similarities. Even though efficient dynamic programming algorithm...
Timothy F. Oliver, Bertil Schmidt, Douglas L. Mask...
The Sony–Toshiba–IBM Cell Broadband Engine (Cell/B.E.) is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD co-process...
David A. Bader, Virat Agarwal, Kamesh Madduri, Seu...
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...