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TOG
2008
145views more  TOG 2008»
15 years 4 months ago
Real-time KD-tree construction on graphics hardware
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
Kun Zhou, Qiming Hou, Rui Wang 0004, Baining Guo
KES
2004
Springer
15 years 9 months ago
Vision Controlled Humanoid Robot Tool-Kit
This paper introduces a novel parallelised vision based intelligent controller for a Humanoid Robot system. This intelligent controller is simulated dynamically and its performance...
Chris H. Messom
ISCAS
2005
IEEE
129views Hardware» more  ISCAS 2005»
15 years 10 months ago
A reconfigurable architecture for scanning biosequence databases
—Unknown protein sequences are often compared to a set of known sequences (a database scan) to detect functional similarities. Even though efficient dynamic programming algorithm...
Timothy F. Oliver, Bertil Schmidt, Douglas L. Mask...
PC
2007
161views Management» more  PC 2007»
15 years 3 months ago
High performance combinatorial algorithm design on the Cell Broadband Engine processor
The Sony–Toshiba–IBM Cell Broadband Engine (Cell/B.E.) is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD co-process...
David A. Bader, Virat Agarwal, Kamesh Madduri, Seu...
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ASPLOS
2009
ACM
16 years 5 months ago
StreamRay: a stream filtering architecture for coherent ray tracing
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Karthik Ramani, Christiaan P. Gribble, Al Davis