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» A parallel extended GCD algorithm
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IPPS
2006
IEEE
15 years 8 months ago
A hierarchical scheduling model for component-based real-time systems
In this paper, we propose a methodology for developing component-based real-time systems based on the concept of hierarchical scheduling. Recently, much work has been devoted to t...
José L. Lorente, Giuseppe Lipari, Enrico Bi...
128
Voted
IPPS
2006
IEEE
15 years 8 months ago
A segment-based DSM supporting large shared object space
This paper introduces a software DSM that can extend its shared object space exceeding 4GB in a 32bit commodity cluster environment. This is achieved through the dynamic memory ma...
Benny Wang-Leung Cheung, Cho-Li Wang
CW
2005
IEEE
15 years 8 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
105
Voted
ICDCS
2005
IEEE
15 years 8 months ago
Resilient Localization for Sensor Networks in Outdoor Environments
The process of computing the physical locations of nodes in a wireless sensor network is known as localization. Selflocalization is critical for large-scale sensor networks becaus...
YoungMin Kwon, Kirill Mechitov, Sameer Sundresh, W...
ICPP
2005
IEEE
15 years 8 months ago
Connected k-Hop Clustering in Ad Hoc Networks
In wireless ad hoc networks, clustering is one of the most important approaches for many applications. A connected k-hop clustering network is formed by electing clusterheads in k...
Shuhui Yang, Jie Wu, Jiannong Cao