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AIIDE
2008
13 years 9 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
SIGMOD
2007
ACM
125views Database» more  SIGMOD 2007»
14 years 7 months ago
Identifying meaningful return information for XML keyword search
Keyword search enables web users to easily access XML data without the need to learn a structured query language and to study possibly complex data schemas. Existing work has addr...
Ziyang Liu, Yi Chen
KBSE
2006
IEEE
14 years 1 months ago
A Portable Compiler-Integrated Approach to Permanent Checking
Program checking technology is now a mature technology, but is not yet used on a large scale. We identify one cause of this gap in the decoupling of checking tools from the everyd...
Eugen-Nicolae Volanschi
UM
2010
Springer
14 years 14 days ago
Analyzing Community Knowledge Sharing Behavior
The effectiveness of support provided to virtual communities depends strongly on what we know about a particular community of people and in what areas the community needs support....
Styliani Kleanthous, Vania Dimitrova
CIDR
2003
125views Algorithms» more  CIDR 2003»
13 years 8 months ago
Crossing the Structure Chasm
It has frequently been observed that most of the world’s data lies outside database systems. The reason is that database systems focus on structured data, leaving the unstructur...
Alon Y. Halevy, Oren Etzioni, AnHai Doan, Zachary ...