Consider the classical online scheduling problem where jobs that arrive one by one are assigned to identical parallel machines with the objective of minimizing the makespan. We gen...
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
In current sensor networks, sensor nodes are capable of not only measuring real world phenomena, but also storing, processing and transferring these measurements. Many data dissem...
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
In this paper we present a general hybrid systems modeling framework to describe the flow of traffic in communication networks. To characterize network behavior, these models use...