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NETGAMES
2004
ACM
14 years 1 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
ICARCV
2008
IEEE
121views Robotics» more  ICARCV 2008»
14 years 2 months ago
Synthesis and comparison of fine actuator controllers for a 3-DOF micro parallel positioning platform
—This paper presents the controller synthesis for a fine actuation system of a 3-DOF micro parallel positioning platform. The platform is composed of a dual stage servo system fo...
Taewon Seo, Deuk Soo Kang, Jongwon Kim
EUROPAR
2009
Springer
14 years 11 days ago
Automatic Calibration of Performance Models on Heterogeneous Multicore Architectures
Multicore architectures featuring specialized accelerators are getting an increasing amount of attention, and this success will probably influence the design of future High Perfor...
Cédric Augonnet, Samuel Thibault, Raymond N...
PLDI
2012
ACM
11 years 10 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
AVSS
2009
IEEE
13 years 9 months ago
Object Tracking from Unstabilized Platforms by Particle Filtering with Embedded Camera Ego Motion
Visual tracking with moving cameras is a challenging task. The global motion induced by the moving camera moves the target object outside the expected search area, according to th...
Carlos R. del-Blanco, Narciso N. García, Lu...