This paper presents a technique for acquiring the shape of realworld objects with complex isotropic and anisotropic reflectance. Our method estimates the local normal and tangent ...
Michael Holroyd, Jason Lawrence, Greg Humphreys, T...
In this article we propose an original method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxels of the di...
We address the normal reconstruction problem by photometric stereo using a uniform and dense set of photometric images captured at fixed viewpoint. Our method is robust to spurio...
We present a surprisingly simple system that allows for robust normal reconstruction by dense photometric stereo, in the presence of severe shadows, highlight, transparencies, com...
In photometric stereo a robust method is required to deal with outliers, such as shadows and non-Lambertian reflections. In this paper we rely on a probabilistic imaging model tha...