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IAT
2005
IEEE
14 years 29 days ago
Multiagent Reputation Management to Achieve Robust Software Using Redundancy
This paper explains the building of robust software using multiagent reputation. One of the major goals of software engineering is to achieve robust software. Our hypothesis is th...
Rajesh Turlapati, Michael N. Huhns
CJ
2010
134views more  CJ 2010»
13 years 4 months ago
Designing Effective Policies for Minimal Agents
A policy for a minimal reactive agent is a set of condition-action rules used to determine its response to perceived environmental stimuli. When the policy pre-disposes the agent t...
Krysia Broda, Christopher J. Hogger
CORR
2010
Springer
132views Education» more  CORR 2010»
13 years 4 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
SSDBM
2010
IEEE
153views Database» more  SSDBM 2010»
14 years 13 days ago
Scalable Clustering Algorithm for N-Body Simulations in a Shared-Nothing Cluster
Abstract. Scientists’ ability to generate and collect massive-scale datasets is increasing. As a result, constraints in data analysis capability rather than limitations in the av...
YongChul Kwon, Dylan Nunley, Jeffrey P. Gardner, M...
PARA
1998
Springer
13 years 11 months ago
Technologies for Teracomputing: A European Option
Abstract. Ahardware and software environment with performance above 1 Tera ops (teracomputing) is presently required to face the leading computational challenges not only in fundam...
Agostino Mathis