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BMCBI
2006
127views more  BMCBI 2006»
13 years 7 months ago
Construction of phylogenetic trees by kernel-based comparative analysis of metabolic networks
Background: To infer the tree of life requires knowledge of the common characteristics of each species descended from a common ancestor as the measuring criteria and a method to c...
Sok June Oh, Je-Gun Joung, Jeong Ho Chang, Byoung-...
QEST
2008
IEEE
14 years 2 months ago
Quasi-Birth-Death Processes, Tree-Like QBDs, Probabilistic 1-Counter Automata, and Pushdown Systems
We begin by observing that (discrete-time) QuasiBirth-Death Processes (QBDs) are equivalent, in a precise sense, to (discrete-time) probabilistic 1-Counter Automata (p1CAs), and b...
Kousha Etessami, Dominik Wojtczak, Mihalis Yannaka...
GLOBECOM
2007
IEEE
14 years 2 months ago
Reduced Complexity Sphere Decoding for Square QAM via a New Lattice Representation
— Sphere decoding (SD) is a low complexity maximum likelihood (ML) detection algorithm, which has been adapted for different linear channels in digital communications. The comple...
Luay Azzam, Ender Ayanoglu
COMPGEOM
2008
ACM
13 years 9 months ago
Circular partitions with applications to visualization and embeddings
We introduce a hierarchical partitioning scheme of the Euclidean plane, called circular partitions. Such a partition consists of a hierarchy of convex polygons, each having small ...
Krzysztof Onak, Anastasios Sidiropoulos
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
14 years 28 days ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...