This paper reports on how we learned from an alternative practice, to design engaging interactive technology intended for a more general user group. We are investigating new types ...
‘Mobile Learning’ is a type of application/service that generally presumes to use mobile Internet technology for learning purposes. This paper focuses on discussing basic usab...
The use of new technology must be combined with modern teaching practices to be effective. Collaborative learning is a general term employed for a variety of classroom practices d...
We generalize the classical algorithms of Valiant and Haussler for learning conjunctions and disjunctions of Boolean attributes to the problem of learning these functions over arb...
—“A General Reflex Fuzzy Min-Max Neural Network” (GRFMN) is presented. GRFMN is capable to extract the underlying structure of the data by means of supervised, unsupervised a...