Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
A system for automatically classifying the trajectory of a moving object in a scene as usual or suspicious is presented. The system uses an unsupervised neural network (Self Organi...
Kofi Appiah, Andrew Hunter, Tino Kluge, Philip Aik...
Abstract. Scene structuring is a video analysis task for which no common evaluation procedures have been fully adopted. In this paper, we present a methodology to evaluate such tas...
Daniel Gatica-Perez, Napat Triroj, Jean-Marc Odobe...
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...