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TOG
2010
134views more  TOG 2010»
13 years 2 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
ARC
2009
Springer
140views Hardware» more  ARC 2009»
14 years 2 months ago
FPGA-Based Anomalous Trajectory Detection Using SOFM
A system for automatically classifying the trajectory of a moving object in a scene as usual or suspicious is presented. The system uses an unsupervised neural network (Self Organi...
Kofi Appiah, Andrew Hunter, Tino Kluge, Philip Aik...
CIVR
2004
Springer
121views Image Analysis» more  CIVR 2004»
14 years 26 days ago
Assessing Scene Structuring in Consumer Videos
Abstract. Scene structuring is a video analysis task for which no common evaluation procedures have been fully adopted. In this paper, we present a methodology to evaluate such tas...
Daniel Gatica-Perez, Napat Triroj, Jean-Marc Odobe...
3DOR
2008
13 years 10 months ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf
ECCV
2002
Springer
14 years 9 months ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu