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» A programming environment for behavioural animation
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SETN
2004
Springer
14 years 25 days ago
Integrating miniMin-HSP Agents in a Dynamic Simulation Framework
Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The...
Miguel Lozano, Francisco Grimaldo, Fernando Barber
ECEASST
2008
88views more  ECEASST 2008»
13 years 7 months ago
Reconfiguration of Reo Connectors Triggered by Dataflow
Abstract: Reo is a language for coordinating autonomous components in distributed environments. Coordination in Reo is performed by circuit-like connectors, which are constructed f...
Christian Koehler, David Costa, José Proen&...
VLC
2008
88views more  VLC 2008»
13 years 7 months ago
Towards a specification of the ToonTalk language
ToonTalk is a child-oriented programming language whose environment is an animated virtual world, with objects that children can pick up and use as in a game, such as birds, truck...
Leonel Morgado, Ken Kahn
ICFP
2004
ACM
14 years 7 months ago
From process logic to program logic
We present a process logic for the -calculus with the linear/affine type discipline (Berger et al. 2001; Berger et al. 2003; Honda and Yoshida 2002; Honda and Yoshida 2003; Honda ...
Kohei Honda
ICMI
2005
Springer
267views Biometrics» more  ICMI 2005»
14 years 1 months ago
XfaceEd: authoring tool for embodied conversational agents
In this paper, XfaceEd, our open source, platform independent tool for authoring 3D embodied conversational agents (ECAs) is presented. Following MPEG-4 Facial Animation (FA) stan...
Koray Balci