We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
We describe the motivation and design of a novel embedded systems architecture for large networks of small devices, tha canonical example being wireless sensor networks. The archit...
Successful self-regulated learning in a personalized learning environment (PLE) requires self-monitoring of the learner and reflection of learning behaviour. We introduce a tool ca...
Hans-Christian Schmitz, Maren Scheffel, Martin Fri...
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...