In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
We present an architecture of a hosting system consisting of a set of hosted Web Services subject to QoS constraints, and a certain number of servers used to run users demand. The ...
Abstract— Packet delay and bandwidth are two important metrics for measuring quality of service (QoS) of Internet services. Traditionally, packet delay differentiation and fair b...
There is a growing demand for provisioning of different levels of quality of service (QoS) on Web servers to meet changing resource availability and satisfy different client requi...
Xiaobo Zhou, Yu Cai, Ganesh Godavari, C. Edward Ch...
—Efficient routing schemes are essential if Network on Chip (NoC) architectures are to be used for implementing multi-core systems for real-time multi-media applications. These s...