This paper studies a general dynamic buffer management problem with one buffer inserted between two interacting components. The component to be controlled is assumed to have multi...
This paper examines the relationship between gestures' function and form in design collaboration. It adopts a cognitive design research viewpoint. The analysis is restricted t...
Inter-object occlusion is inherent to 3D environments and is one of the challenges of using 3D instead of 2D computer graphics for visualization. Based on an analysis of this effe...
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
Spontaneous interaction in wireless ad-hoc networks is often desirable not only between users or devices in direct contact, but also with devices that are accessible only via a wi...