In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
Limiting capabilities of practical recognition systems are determined by a variety of factors that include source encoding techniques, quality of images, complexity of underlying ...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Abstract. This paper proposes a solution for the automatic detection and tracking of human motion in image sequences. Due to the complexity of the human body and its motion, automa...
In urban areas, buildings are often used as landmarks for localization. Reliable and efficient recognition of buildings is crucial for enabling this functionality. Motivated by t...