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JMLR
2010
149views more  JMLR 2010»
13 years 3 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
COLING
1996
13 years 10 months ago
Error-tolerant Tree Matching
This paper presents an efficient algorithm for retrieving from a database of trees, all trees that match a given query tree appro,imately, that is, within a certain error toleranc...
Kemal Oflazer
TCSV
2002
148views more  TCSV 2002»
13 years 8 months ago
A full-featured, error-resilient, scalable wavelet video codec based on the set partitioning in hierarchical trees (SPIHT) algor
Compressed video bitstreams require protection from channel errors in a wireless channel. The threedimensional (3-D) SPIHT coder has proved its efficiency and its real-time capabi...
Sungdae Cho, William A. Pearlman
ICML
2004
IEEE
14 years 9 months ago
Sequential skewing: an improved skewing algorithm
This paper extends previous work on the Skewing algorithm, a promising approach that allows greedy decision tree induction algorithms to handle problematic functions such as parit...
Soumya Ray, David Page
GLOBECOM
2007
IEEE
14 years 3 months ago
Centralized Scheduling Tree Construction Under Multi-Channel IEEE 802.16 Mesh Networks
—This paper focuses on routing tree construction problem and its influence on the performance of utilizing centralized scheduling in IEEE 802.16 mesh networks. We apply three rou...
Wenhua Jiao, Pin Jiang, Ruoju Liu, Ming Li