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CGF
2010
165views more  CGF 2010»
13 years 6 months ago
A Multidirectional Occlusion Shading Model for Direct Volume Rendering
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent...
Veronika Soltészová, Daniel Patel, S...
CGF
1999
128views more  CGF 1999»
13 years 6 months ago
Creating Architectural Models from Images
We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...
ICCV
2007
IEEE
14 years 8 months ago
Evaluation of Large Scale Scene Reconstruction
We present an evaluation methodology and data for large scale video-based 3D reconstruction. We evaluate the effects of several parameters and draw conclusions that can be useful ...
Paul Merrell, Philippos Mordohai, Jan-Michael Frah...
ECCV
2002
Springer
14 years 8 months ago
On the Motion and Appearance of Specularities in Image Sequences
Real scenes are full of specularities (highlights and reflections), and yet most vision algorithms ignore them. In order to capture the appearance of realistic scenes, we need to ...
Rahul Swaminathan, Sing Bing Kang, Richard Szelisk...
CG
2007
Springer
13 years 6 months ago
Density estimation for dynamic volumes
We propose a new approach to capture the volumetric density of dynamic scattering media instantaneously with a single image. The volume is probed with a set of laser lines and the...
Christian Fuchs, Tongbo Chen, Michael Goesele, Hol...