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ICANN
2010
Springer
13 years 9 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
FLAIRS
2006
13 years 10 months ago
Clue Deduction: Professor Plum Teaches Logic
In this paper, we describe curricular materials that use the game of Clue to teach basic concepts of propositional logic. While there are many ways of teaching concepts of logic, ...
Todd W. Neller, Zdravko Markov, Ingrid Russell
DBSEC
2007
106views Database» more  DBSEC 2007»
13 years 10 months ago
Enforcing Honesty in Assured Information Sharing Within a Distributed System
The growing number of distributed information systems such as the internet has created a need for security in data sharing. When several autonomous parties attempt to share data, t...
Ryan Layfield, Murat Kantarcioglu, Bhavani M. Thur...
CCS
2009
ACM
14 years 3 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
AAMAS
2012
Springer
12 years 4 months ago
Using argumentation to model agent decision making in economic experiments
In this paper we demonstrate how a qualitative framework for decision making can be used to model scenarios from experimental economic studies and we show how our approach explains...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...