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» A relation-algebraic approach to simple games
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CVPR
2011
IEEE
12 years 11 months ago
Activity Recognition using Dynamic Subspace Angles
Cameras are ubiquitous everywhere and hold the promise of significantly changing the way we live and interact with our environment. Human activity recognition is central to under...
Octavia Camps, Mario Sznaier, Binlong Li, Teresa M...
AAAI
2006
13 years 9 months ago
Using Anticipation to Create Believable Behaviour
Although anticipation is an important part of creating believable behaviour, it has had but a secondary role in the field of life-like characters. In this paper, we show how a sim...
Carlos Martinho, Ana Paiva
NN
1998
Springer
13 years 7 months ago
A tennis serve and upswing learning robot based on bi-directional theory
We experimented on task-level robot learning based on bi-directional theory. The via-point representation was used for ‘learning by watching’. In our previous work, we had a r...
Hiroyuki Miyamoto, Mitsuo Kawato
CHI
2009
ACM
14 years 8 months ago
The mousegrip
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Florian Mueller, Martin R. Gibbs, Frank Vetere
WINE
2009
Springer
93views Economy» more  WINE 2009»
14 years 2 months ago
On Stackelberg Pricing with Computationally Bounded Consumers
In a Stackelberg pricing game a leader aims to set prices on a subset of a given collection of items, such as to maximize her revenue from a follower purchasing a feasible subset o...
Patrick Briest, Martin Hoefer, Luciano Gualà...