This paper describes a computer vision system to detect card counters and dealer errors in a game of Blackjack from an overhead stereo camera. Card counting is becoming increasingl...
Many tools exist for developing real-time distributed groupware, but most of these tools focus primarily on the performance of the resulting system, or on simplifying the developm...
— This paper develops an approach to the capture and measurement of the information contained in opponents’ bet actions in seven card stud poker. We develop a causal model link...
This paper studies the use of pricing as an incentive mechanism to encourage private, self-interested nodes to participate in a public wireless mesh network and cooperate in the p...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...