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ICVS
2009
Springer
14 years 2 months ago
Who's Counting? Real-Time Blackjack Monitoring for Card Counting Detection
This paper describes a computer vision system to detect card counters and dealer errors in a game of Blackjack from an overhead stereo camera. Card counting is becoming increasingl...
Krists Zutis, Jesse Hoey
EICS
2009
ACM
14 years 2 months ago
GT/SD: performance and simplicity in a groupware toolkit
Many tools exist for developing real-time distributed groupware, but most of these tools focus primarily on the performance of the resulting system, or on simplifying the developm...
Brian de Alwis, Carl Gutwin, Saul Greenberg
CIG
2006
IEEE
14 years 1 months ago
Capturing The Information Conveyed By Opponents' Betting Behavior in Poker
— This paper develops an approach to the capture and measurement of the information contained in opponents’ bet actions in seven card stud poker. We develop a causal model link...
Eric Saund
ICDCS
2006
IEEE
14 years 1 months ago
On the Access Pricing Issues of Wireless Mesh Networks
This paper studies the use of pricing as an incentive mechanism to encourage private, self-interested nodes to participate in a public wireless mesh network and cooperate in the p...
Ray K. Lam, John C. S. Lui, Dah-Ming Chiu
SI3D
2003
ACM
14 years 29 days ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...