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» A requirements analysis for videogame design support tools
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HCI
2009
13 years 7 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
ISSE
2010
13 years 7 months ago
An integrated multi-view model evolution framework
A UML model of a software system can be represented by a sequence of model transformations, starting from an empty model. To effectively support the design of complex systems, tra...
Volker Stolz
DBPL
1997
Springer
94views Database» more  DBPL 1997»
14 years 1 months ago
Querying Multidimensional Databases
Abstract. Multidimensional databases are large collections of data, often historical, used for sophisticated analysis oriented to decision making. This activity is supported by an ...
Luca Cabibbo, Riccardo Torlone
WSC
2007
13 years 11 months ago
An exploration-based taxonomy for emergent behavior analysis in simulations
Emergent behaviors in simulations require explanation, so that valid behaviors can be separated from design or coding errors. We present a taxonomy, to be applied to emergent beha...
Ross Gore, Paul F. Reynolds Jr.
KI
2007
Springer
14 years 3 months ago
The Behaviour-Based Control Architecture iB2C for Complex Robotic Systems
This paper presents the behaviour-based control architecture iB2C (integrated Behaviour-Based Control) used for the development of complex robotic systems. The specification of be...
Martin Proetzsch, Tobias Luksch, Karsten Berns