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» A requirements analysis for videogame design support tools
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DSVIS
2008
Springer
13 years 10 months ago
Multi-fidelity User Interface Specifications
Specifying user interfaces consists in a fundamental activity in the user interface development life cycle as it informs the subsequent steps. Good quality specifications could lea...
Thomas Memmel, Jean Vanderdonckt, Harald Reiterer
WWW
2005
ACM
14 years 9 months ago
Using XForms to simplify Web programming
The difficulty of developing and deploying commercial web applications increases as the number of technologies they use increases and as the interactions between these technologie...
Richard Cardone, Danny Soroker, Alpana Tiwari
MOBIHOC
2005
ACM
14 years 8 months ago
Inducing spatial clustering in MAC contention for spread spectrum ad hoc networks
This paper proposes a new principle for designing MAC protocols for spread spectrum based ad hoc networks ? inducing spatial clustering in contending transmitters/receivers. We fi...
Xiangying Yang, Gustavo de Veciana
SAC
2010
ACM
14 years 3 months ago
General constant expressions for system programming languages
Most mainstream system programming languages provide support for builtin types, and extension mechanisms through userdefined types. They also come with a notion of constant expre...
Gabriel Dos Reis, Bjarne Stroustrup
UML
2001
Springer
14 years 1 months ago
Estimating Software Development Effort Based on Use Cases-Experiences from Industry
Use case models are used in object-oriented analysis for capturing and describing the functional requirements of a system. Several methods for estimating software development effor...
Bente Anda, Hege Dreiem, Dag I. K. Sjøberg,...