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ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
14 years 1 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta
DSD
2005
IEEE
106views Hardware» more  DSD 2005»
14 years 2 months ago
SystemC-based Design Methodology for Reconfigurable System-on-Chip
Reconfigurable system is a promising alternative to deliver both flexibility and performance at the same time. New reconfigurable technologies and technologydependent tools have b...
Yang Qu, Kari Tiensyrjä, Juha-Pekka Soininen
ICSE
2010
IEEE-ACM
13 years 11 months ago
Supporting developers with natural language queries
The feature list of modern IDEs is steadily growing and mastering these tools becomes more and more demanding, especially for novice programmers. Despite their remarkable capabili...
Michael Würsch, Giacomo Ghezzi, Gerald Reif, ...
WOSP
1998
ACM
14 years 1 months ago
Poems: end-to-end performance design of large parallel adaptive computational systems
The POEMS project is creating an environment for end-to-end performance modeling of complex parallel and distributed systems, spanning the domains of application software, runti...
Ewa Deelman, Aditya Dube, Adolfy Hoisie, Yong Luo,...
ACHI
2009
IEEE
14 years 3 months ago
A Structured Approach to Support 3D User Interface Development
— Given its current state of the art, Model-Based UI Development (MBDUI) is able to fulfill the major requirements of desktop and mobile applications, such as form-based user int...
Juan Manuel González-Calleros, Jean Vanderd...