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CHI
1997
ACM
13 years 11 months ago
KidPad: A Design Collaboration Between Children, Technologists, and Educators
We established an interdisciplinary, intergenerational collaboration in the fall of 1995, between the University of New Mexico's Computer Science Department, the College of E...
Allison Druin, Jason Stewart, David Proft, Benjami...
IWEC
2008
13 years 8 months ago
Towards Emotional Characters in Computer Games
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Robert Schaap, Rafael Bidarra
CHI
2011
ACM
12 years 11 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
CHI
2006
ACM
14 years 7 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
CHI
2008
ACM
14 years 7 months ago
Feasibility and pragmatics of classifying working memory load with an electroencephalograph
A reliable and unobtrusive measurement of working memory load could be used to evaluate the efficacy of interfaces and to provide real-time user-state information to adaptive syst...
David B. Grimes, Desney S. Tan, Scott E. Hudson, P...