We present a method for extracting contours from digital images using techniques from computational geometry. Our approach is different from traditional pixelbased methods in imag...
This paper addresses the problem of content-based synchronization for robust watermarking. Synchronization is a process of extracting the location to embed and detect the signature...
Hae-Yeoun Lee, Jong-Tae Kim, Heung-Kyu Lee, Young-...
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...
Since most current scene understanding approaches operate
either on the 2D image or using a surface-based representation, they do
not allow reasoning about the physical constrain...
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...