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CCCG
2009
13 years 8 months ago
Computational Geometry of Contour Extraction
We present a method for extracting contours from digital images using techniques from computational geometry. Our approach is different from traditional pixelbased methods in imag...
Pedro J. Tejada, Xiaojun Qi, Minghui Jiang
WISA
2004
Springer
14 years 26 days ago
Content-Based Synchronization Using the Local Invariant Feature for Robust Watermarking
This paper addresses the problem of content-based synchronization for robust watermarking. Synchronization is a process of extracting the location to embed and detect the signature...
Hae-Yeoun Lee, Jong-Tae Kim, Heung-Kyu Lee, Young-...
ICCV
1998
IEEE
14 years 9 months ago
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...
Mark D. Wheeler, Yoichi Sato, Katsushi Ikeuchi
ECCV
2010
Springer
14 years 9 days ago
Blocks World Revisited: Image Understanding using Qualitative Geometry and Mechanics
Since most current scene understanding approaches operate either on the 2D image or using a surface-based representation, they do not allow reasoning about the physical constrain...
Abhinav Gupta, Alexei A. Efros, Martial Hebert
ICIP
2005
IEEE
14 years 9 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter