In future high-performance systems it will be essential to balance often-conflicting objectives of performance, power, energy, and temperature under variable workload and environ...
Heather Hanson, Stephen W. Keckler, Karthick Rajam...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
— This paper is based on a comprehensive dynamic mathematical model (Copernicus) of vascular bubble formation and growth during and after decompression from a dive. The model des...
Le Feng, Christian R. Gutvik, Tor Arne Johansen, D...
A component framework for defining content-based network processing is presented. It is unique among other existing approaches because it enables contents to naturally define th...
Development of a wide spread project intended to teaching Computer Science, integrating a considerable number of students all over a country with big geographical extension and sc...