Multicast communication is arguably the most promising paradigm to enable mass Internet transmission of live events, or any other content sent on the network from a single source ...
There have been many recent research efforts on temporal databases for managing current and historical data and on active databases for monitoring real-world events as well as dat...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Databases of text and text-annotated data constitute a significant fraction of the information available in electronic form. Searching and browsing are the typical ways that users...
Wisam Dakka, Panagiotis G. Ipeirotis, Kenneth R. W...