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» A selective sampling approach to active feature selection
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VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
ACIVS
2008
Springer
14 years 2 months ago
Crowd Behavior Recognition for Video Surveillance
Abstract. Crowd behavior recognition is becoming an important research topic in video surveillance for public places. In this paper, we first discuss the crowd feature selection a...
Shobhit Saxena, François Brémond, Mo...
GPCE
2007
Springer
14 years 1 months ago
Open multi-methods for c++
Multiple dispatch – the selection of a function to be invoked based on the dynamic type of two or more arguments – is a solution to several classical problems in object-orient...
Peter Pirkelbauer, Yuriy Solodkyy, Bjarne Stroustr...
ACMICEC
2004
ACM
149views ECommerce» more  ACMICEC 2004»
14 years 1 months ago
Emerging customer trends towards mobile music services
Elaborating on the rapid evolution of mobile entertainment services, this paper investigates customers’ preferences and attitudes towards mobile music services in Europe through...
Pavlos Vlachos, Adam P. Vrechopoulos
CORR
2008
Springer
112views Education» more  CORR 2008»
13 years 7 months ago
SecMon: End-to-End Quality and Security Monitoring System
The Voice over Internet Protocol (VoIP) is becoming a more available and popular way of communicating for Internet users. This also applies to Peer-to-Peer (P2P) systems and mergi...
Tomasz Ciszkowski, Charlott Eliasson, Markus Fiedl...