Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
We consider the problem of unsupervised classification of temporal sequences of facial expressions in video. This problem arises in the design of an adaptive visual agent, which m...
The authors previously proposed a self-organizing Hierarchical Cerebellar Model Articulation Controller (HCMAC) neural network containing a hierarchical GCMAC neural network and a ...
This paper introduces a new approach to actionvalue function approximation by learning basis functions from a spectral decomposition of the state-action manifold. This paper exten...
In this paper, we investigate the use of hierarchical reinforcement learning (HRL) to speed up the acquisition of cooperative multi-agent tasks. We introduce a hierarchical multi-a...
Rajbala Makar, Sridhar Mahadevan, Mohammad Ghavamz...