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GRAPHITE
2007
ACM
13 years 11 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
CG
2006
Springer
13 years 7 months ago
Connectivity preserving digitization of blurred binary images in 2D and 3D
Connectivity and neighborhood are fundamental topological properties of objects in pictures. Since the input for any image analysis algorithm is a digital image, which does not ne...
Peer Stelldinger, Ullrich Köthe
ICANN
1997
Springer
13 years 11 months ago
Minimalistic Approach to 3D Obstacle Avoidance Behavior from Simulated Evolution
We present a minimalistic approach to establish obstacle avoidance and course stabilization behavior of a simulated flying autonomous agent in a 3D virtual world. The agent uses v...
Titus R. Neumann, Susanne A. Huber, Heinrich H. B&...
CW
2004
IEEE
13 years 11 months ago
Supporting Social Awareness Among University Students in 3D CVEs: Benefits and Limitations
For effective cooperation, sharing of resources, a good social climate and therefore better learning, students need to maintain awareness of the social situation in a group or a c...
Ekaterina Prasolova-Førland
CGF
1999
123views more  CGF 1999»
13 years 7 months ago
Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models
Researchers in non-photorealistic rendering have investigated the display of three-dimensional worlds using various display models. In particular, recent work has focused on the m...
Mario Costa Sousa, John W. Buchanan