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CEC
2005
IEEE
14 years 1 months ago
Crossing the fabrication gap: evolving assembly plans to build 3-D objects
Evolutionary Computation has demonstrated the ability to design novel and interesting objects. Such objects are increasingly being assembled in the physical world, albeit with some...
John Rieffel, Jordan B. Pollack
AFRIGRAPH
2010
ACM
13 years 11 months ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...
ACMACE
2007
ACM
13 years 11 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
UIST
2006
ACM
14 years 1 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
ICCHP
2004
Springer
14 years 1 months ago
Minus-Two: Multimedia, Sound Spatialization and 3D Representation for Cognitively Impaired Children
: Multimedia and Hypermedia technologies can be successfully used in education and rehabilitation for cognitively disabled persons. In particular, storytelling has always proved su...
Thimoty Barbieri, Antonio Bianchi, Licia Sbattella