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ISWC
2002
IEEE
14 years 18 days ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
DAWAK
2001
Springer
14 years 6 days ago
Towards a Novel OLAP Interface for Distributed Data Warehouses
We present a framework for visualizing remote distributed data sources using a multi-user immersive virtual reality environment. DIVE-ON is a system prototype that consolidates dis...
Ayman Ammoura, Osmar R. Zaïane, Randy Goebel
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
14 years 2 days ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
ICCV
1999
IEEE
13 years 12 months ago
Multi-Frame Optical Flow Estimation using Subspace Constraints
We show that the set of all ow- elds in a sequence of frames imaging a rigid scene resides in a lowdimensional linear subspace. Based on this observation, we develop a method for ...
Michal Irani
ICPR
2010
IEEE
13 years 11 months ago
Human Pose Estimation for Multiple Persons Based on Volume Reconstruction
—Most of the development of pose recognition focused on a single person. However, many applications of computer vision essentially require the estimation of multiple people. Henc...
Xinghan Luo