We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
The digitalization of objects from the real world is of great importance, e. g., in many multimedia applications, in 3D computer graphics, and in industrial measurement. In partic...
Christian Teutsch, Erik Trostmann, Michael Weber, ...
A method based on computer vision technologies is presented to achieve the function that the simulated motion in sport simulation system and the motion in sport video are presente...
In this paper, we describe a method for recovering camera parameters from perspective views of daylight shadows in a scene, given only minimal geometric information determined fro...
A novel algorithm for pose and motion estimation using corresponding features and a Digital Terrain Map is proposed. Using a Digital Terrain (or Digital Elevation) Map (DTM/DEM) as...