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ATAL
2009
Springer
14 years 2 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
HUC
1999
Springer
13 years 12 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
ICCV
1999
IEEE
14 years 9 months ago
Single View Metrology
We describe how 3D affine measurements may be computed from a single perspective view of a scene given only minimal geometric information determined from the image. This minimal i...
Antonio Criminisi, Ian D. Reid, Andrew Zisserman
IROS
2006
IEEE
147views Robotics» more  IROS 2006»
14 years 1 months ago
Opportunistic Use of Vision to Push Back the Path-Planning Horizon
Abstract— Mobile robots need maps or other forms of geometric information about the environment to navigate. The mobility sensors (LADAR, stereo, etc.) on these robotic vehicles ...
Bart C. Nabbe, Derek Hoiem, Alexei A. Efros, Marti...