Sciweavers

3884 search results - page 38 / 777
» A simplified modeling approach for human system interaction
Sort
View
TOG
2010
114views more  TOG 2010»
13 years 3 months ago
MovieReshape: tracking and reshaping of humans in videos
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Arjun Jain, Thorsten Thormählen, Hans-Peter S...
CAPTECH
1998
Springer
14 years 28 days ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
EMINDS
2007
90views more  EMINDS 2007»
13 years 8 months ago
Designing A Smart Shopping-aid System Based on Human-Centered Approach
Abstract We introduce our human-centered approach for designing a ubiquitous computing system which aims at providing a better experience for shoppers at a supermarket. We investig...
Hiroshi Tamura, Tamami Sugasaka, Kazuhiro Ueda
FGR
2004
IEEE
182views Biometrics» more  FGR 2004»
14 years 12 days ago
Head Pose Estimation Using Stereo Vision For Human-Robot Interaction
In this paper we present a method for estimating a person's head pose with a stereo camera. Our approach focuses on the application of human-robot interaction, where people m...
Edgar Seemann, Kai Nickel, Rainer Stiefelhagen
IEEEICCI
2002
IEEE
14 years 1 months ago
An Interaction-Based Approach for Structuring Coordination Activities
In this contribution we present a theoretical approach which has been utilized to inform the coordination of the development of complex systems. Coordination is regarded as a form...
Lars Taxén