This paper introduces our research which aims to develop a design approach for ADAS applications in which human factors (including stakeholder feedback and objective performance me...
This research characterizes the spontaneous spoken disfluencies typical of human-computer interaction, and presents a predictive model accounting for their occurrence. Data were c...
This paper presents a system for another input modality in a multimodal human-machine interaction scenario. In addition to other common input modalities, e.g. speech, we extract he...
Web services and service-oriented architecture (SOA) have become the de facto standard for designing distributed and loosely coupled applications. Many servicebased applications de...
Harald Psaier, Florian Skopik, Daniel Schall, Scha...
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...