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» A social reinforcement learning agent
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ICML
2003
IEEE
14 years 3 months ago
The Significance of Temporal-Difference Learning in Self-Play Training TD-Rummy versus EVO-rummy
Reinforcement learning has been used for training game playing agents. The value function for a complex game must be approximated with a continuous function because the number of ...
Clifford Kotnik, Jugal K. Kalita
ATAL
2008
Springer
13 years 12 months ago
A new perspective to the keepaway soccer: the takers
Keepaway is a sub-problem of RoboCup Soccer Simulator in which 'the keepers' try to maintain the possession of the ball, while 'the takers' try to steal the ba...
Atil Iscen, Umut Erogul
AAAI
1992
13 years 11 months ago
Automatic Programming of Robots Using Genetic Programming
The goal in automatic programming is to get a computer to perform a task by telling it what needs to be done, rather than by explicitly programming it. This paper considers the ta...
John R. Koza, James Rice
ITS
2010
Springer
154views Multimedia» more  ITS 2010»
14 years 2 months ago
Exploring the Effectiveness of Social Capabilities and Goal Alignment in Computer Supported Collaborative Learning
In this study, we describe a conversational agent designed to support collaborative learning interactions between pairs of students. We describe a study in which we independently m...
Hua Ai, Rohit Kumar, Dong Nguyen, Amrut Nagasunder...
AR
2008
118views more  AR 2008»
13 years 10 months ago
Efficient Behavior Learning Based on State Value Estimation of Self and Others
The existing reinforcement learning methods have been seriously suffering from the curse of dimension problem especially when they are applied to multiagent dynamic environments. ...
Yasutake Takahashi, Kentarou Noma, Minoru Asada