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» A streaming algorithm for surface reconstruction
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3DIM
2003
IEEE
13 years 11 months ago
Efficient Reconstruction of Indoor Scenes with Color
In this paper we present an efficient and general approach to computing and integrating 3D distance fields directly from multiple range images. We compute normal and confidence va...
Rui Wang 0003, David P. Luebke
CVPR
2009
IEEE
13 years 11 months ago
Fourier analysis and Gabor filtering for texture analysis and local reconstruction of general shapes
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
Fabio Galasso, Joan Lasenby
CVPR
2012
IEEE
11 years 10 months ago
Curvature-based regularization for surface approximation
We propose an energy-based framework for approximating surfaces from a cloud of point measurements corrupted by noise and outliers. Our energy assigns a tangent plane to each (noi...
Carl Olsson, Yuri Boykov
TVCG
1998
194views more  TVCG 1998»
13 years 7 months ago
Multiresolution Analysis on Irregular Surface Meshes
Wavelet-based methods have proven their efficiency for the visualization at different levels of detail, progressive transmission, and compression of large data sets. The required...
Georges-Pierre Bonneau
ISCAS
2003
IEEE
104views Hardware» more  ISCAS 2003»
14 years 29 days ago
Real-time scheduling on scalable media stream delivery
Scalable streams provide a layered representation for transmitting media contents over a channel with packet losses and variable delay. In general, real-time streaming scalable me...
Kui Gao, Wen Gao, Simin He, Peng Gao, Yuan Zhang