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» A streaming algorithm for surface reconstruction
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141
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CGF
2010
157views more  CGF 2010»
14 years 12 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
127
Voted
PAMI
2011
14 years 9 months ago
Multiview Stereo and Silhouette Consistency via Convex Functionals over Convex Domains
—We propose a convex formulation for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast a...
Daniel Cremers, Kalin Kolev
119
Voted
SIGGRAPH
1995
ACM
15 years 6 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
ICIP
2010
IEEE
15 years 14 days ago
Rapid stereo-vision enhanced face recognition
This paper presents a real-time face recognition system. The system uses a stereo camera to locate, track, and recognize a person's face. Our algorithm improves state-of-the-...
Sergey Kosov, Thorsten Thormählen, Hans-Peter...
205
Voted
ICEEE
2010
14 years 9 months ago
From 2D towards 3D cartography of hollow organs
Abstract--Endoscopy is a standard imaging modality commonly used in different medical fields like lesion diagnosis in hollow organs or mini-invasive surgery. Meanwhile, endoscopic ...
Christian Daul, Walter Blondel, Achraf Ben-Hamadou...