Sciweavers

491 search results - page 82 / 99
» A streaming algorithm for surface reconstruction
Sort
View
CGA
1998
13 years 7 months ago
The Irradiance Volume
This paper presents a volumetric representation for the global illumination within a space based on the radiometric quantity irradiance. We call this representation the irradiance...
Gene Greger, Peter Shirley, Philip M. Hubbard, Don...
CVIU
2011
13 years 2 months ago
Sampled medial loci for 3D shape representation
The medial axis transform is valuable for shape representation as it is complete and captures part structure. However, its exact computation for arbitrary 3D models is not feasibl...
Svetlana Stolpner, Sue Whitesides, Kaleem Siddiqi
IPPS
2006
IEEE
14 years 1 months ago
High-performance computing in remotely sensed hyperspectral imaging: the Pixel Purity Index algorithm as a case study
The incorporation of last-generation sensors to airborne and satellite platforms is currently producing a nearly continual stream of high-dimensional data, and this explosion in t...
Antonio Plaza, David Valencia, Javier Plaza
MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 1 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
CVPR
2010
IEEE
13 years 10 months ago
Learning 3D Shape from a Single Facial Image via Non-linear Manifold Embedding and Alignment
The 3D reconstruction of a face from a single frontal image is an ill-posed problem. This is further accentuated when the face image is captured under different poses and/or compl...
Xianwang Wang, Ruigang Yang