We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
: Many natural games can have a dramatic difference between the quality of their best and worst Nash equilibria, even in pure strategies. Yet, nearly all work to date on dynamics s...