Models of learning and performing by exploration assume that the semantic distance between task descriptions and screen labels controls in part the usersÕ search strategies. Neve...
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
— Robots that operate in the real world will make mistakes. Thus, those who design and build systems will need to understand how best to provide ways for robots to mitigate those...
Min Kyung Lee, Sara Kielser, Jodi Forlizzi, Siddha...
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Eye-tracking technology has recently been matured so that its use in studies dealing with unobtrusive and natural user experiments has become easier to conduct. Simultaneously, hu...
Kristiina Jokinen, Masafumi Nishida, Seiichi Yamam...