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CLA
2007
13 years 9 months ago
An FDP-Algorithm for Drawing Lattices
In this work we want to discuss an algorithm for drawing line diagrams of lattices based on force directed placement (FDP). This widely used technique in graph drawing introduces f...
Christian Zschalig
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 12 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
SIGGRAPH
1993
ACM
13 years 11 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
TVCG
2008
134views more  TVCG 2008»
13 years 7 months ago
Balloon Focus: a Seamless Multi-Focus+Context Method for Treemaps
The treemap is one of the most popular methods for visualizing hierarchical data. When a treemap contains a large number of items, inspecting or comparing a few selected items in a...
Ying Tu, Han-Wei Shen
PODS
2009
ACM
134views Database» more  PODS 2009»
14 years 8 months ago
Relationship privacy: output perturbation for queries with joins
We study privacy-preserving query answering over data containing relationships. A social network is a prime example of such data, where the nodes represent individuals and edges r...
Vibhor Rastogi, Michael Hay, Gerome Miklau, Dan Su...