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HT
2003
ACM
14 years 25 days ago
"Physical hypermedia": organising collections of mixed physical and digital material
This paper addresses the problem of organizing material in mixed digital and physical environments. It presents empirical examples of how people use collectional artefacts and org...
Kaj Grønbæk, Jannie Friis Kristensen,...
ICSE
2008
IEEE-ACM
14 years 8 months ago
A study of student strategies for the corrective maintenance of concurrent software
Graduates of computer science degree programs are increasingly being asked to maintain large, multi-threaded software systems; however, the maintenance of such systems is typicall...
Scott D. Fleming, Eileen Kraemer, R. E. Kurt Stire...
MM
2010
ACM
185views Multimedia» more  MM 2010»
13 years 7 months ago
The virtual chocolate factory: mixed reality industrial collaboration and control
We show several aspects of a complex mixed reality system that we have built and deployed in a real-world factory setting. In our system, virtual worlds, augmented realities, and ...
Maribeth Back, Don Kimber, Eleanor G. Rieffel, Ant...
ACMACE
2005
ACM
13 years 9 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
ICPR
2008
IEEE
14 years 8 months ago
Feature selection for real-time image matching systems
This paper proposes a general feature selection approach for real-time image matching systems. To demonstrate the idea's effectiveness, we focus on the issue of rotational in...
Quan Wang, Suya You