Sciweavers

34 search results - page 5 / 7
» A survey of point-based techniques in computer graphics
Sort
View
CGF
2004
151views more  CGF 2004»
13 years 7 months ago
Deferred Splatting
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
SIGGRAPH
1990
ACM
13 years 11 months ago
Rapid controlled movement through a virtual 3D workspace
not abstract asymmetry: different sides looks different clumps different from "data objects" need grid structure, alignment [Design Guidelines for Landmarks to Support Na...
Jock D. Mackinlay, Stuart K. Card, George G. Rober...
CG
2004
Springer
13 years 7 months ago
Dynamic surfel set refinement for high-quality rendering
Splatting-based rendering techniques are currently the best choice for efficient high-quality rendering of point-based geometries. However, such techniques are not suitable for la...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
GD
1997
Springer
13 years 11 months ago
Implementing a General-Purpose Edge Router
Although routing is a well-studied problem in various contexts, there remain unsolved problems in routing edges for graph layouts. In contrast with techniques from other domains su...
David P. Dobkin, Emden R. Gansner, Eleftherios Kou...
CHI
2008
ACM
14 years 7 months ago
Evaluating visual cues for window switching on large screens
An increasing number of users are adopting large, multimonitor displays. The resulting setups cover such a broad viewing angle that users can no longer simultaneously perceive all...
Raphael Hoffmann, Patrick Baudisch, Daniel S. Weld