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CHI
2009
ACM
14 years 1 months ago
Understanding knowledge management practices for early design activity and its implications for reuse
Prior knowledge is a critical resource for design, especially when designers are striving to generate new ideas for complex problems. Systems that improve access to relevant prior...
Moushumi Sharmin, Brian P. Bailey, Cole Coats, Kev...
MM
2005
ACM
187views Multimedia» more  MM 2005»
14 years 15 days ago
Augmented segmentation and visualization for presentation videos
We investigate methods of segmenting, visualizing, and indexing presentation videos by both audio and visual data. The audio track is segmented by speaker, and augmented with key ...
Alexander Haubold, John R. Kender
SOUPS
2010
ACM
13 years 7 months ago
Improving users' security choices on home wireless networks
Home networks are common but notoriously difficult to setup and maintain. The difficulty users experience in setting up and maintaining their home network is problematic because o...
Justin T. Ho, David Dearman, Khai N. Truong
BCSHCI
2007
13 years 8 months ago
Agile human-centered software engineering
We seek to close the gap between software engineering (SE) and human-computer interaction (HCI) by indicating interdisciplinary interfaces throughout the different phases of SE an...
Thomas Memmel, Fredrik Gundelsweiler, Harald Reite...
CHI
2006
ACM
14 years 7 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster