Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
We present the Spontal database of spontaneous Swedish dialogues. 120 dialogues of at least 30 minutes each have been captured in high-quality audio, high-resolution video and wit...
Jens Edlund, Jonas Beskow, Kjell Elenius, Kahl Hel...
Controlling a tendon-driven robot like the humanoid Ecce is a difficult task, even more so when its kinematics and its pose are not known precisely. In this paper, we present a vis...
—We describe MusicJacket, a wearable system to support the teaching of good posture and bowing technique to novice violin players. The system uses an inertial motion capture syst...
Janet van der Linden, Erwin Schoonderwaldt, Jon Bi...