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NETGAMES
2004
ACM
14 years 1 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
VLDB
1999
ACM
89views Database» more  VLDB 1999»
13 years 12 months ago
Physical Data Independence, Constraints, and Optimization with Universal Plans
We present an optimization method and algorithm designed for three objectives: physical data independence, semantic optimization, and generalized tableau minimization. The method ...
Alin Deutsch, Lucian Popa, Val Tannen
INFOCOM
1992
IEEE
13 years 11 months ago
An Assessment of State and Lookup Overhead in Routers
The current Internet is based on a stateless (datagram) architecture. However, many recent proposals rely on the maintenance of state information within network routers, leading t...
Deborah Estrin, Danny J. Mitzel
CCS
2008
ACM
13 years 9 months ago
Enforcing authorization policies using transactional memory introspection
Correct enforcement of authorization policies is a difficult task, especially for multi-threaded software. Even in carefully-reviewed code, unauthorized access may be possible in ...
Arnar Birgisson, Mohan Dhawan, Úlfar Erling...
LREC
2010
169views Education» more  LREC 2010»
13 years 9 months ago
An LMF-based Web Service for Accessing WordNet-type Semantic Lexicons
This paper describes a Web service for accessing WordNet-type semantic lexicons. The central idea behind the service design is: given a query, the primary functionality of lexicon...
Savas Ali Bora, Yoshihiko Hayashi, Monica Monachin...